One is at the start of the arena, and the second is in the middle.
ARENA 7: Jump off the ledge at the start of this arena, then float down to the first of the
floating platforms, where the Leaping Guard is waiting. As you float, shoot at him to
make him jump out of the way.
From this platform you will be able to attack the leaping guard without being hit by the
pendulum (if you move on to any other platform, the Pendulum will be able to strike
you).
From this position, enter sniper mode and try to use the Head Shot technique to kill the
Leaping Guard. Several shots will be required to destroy him. If successful, a ramp will
appear leading to the Exit Door. Jump across to this using the platforms, being careful to
dodge the Pendulum.
ARENA 8: Destroy all of the enemies in this arena and collect any of the power-ups that
drop down. After a certain number of kills - it changes each game - a Worlds Smallest
Nuclear Bomb will drop down somewhere into the maze of blocks. Collect it and move
round to the back of the arena, behind the gigantic white tower. Kill the sentry and the
two alert droids, then throw the Nuke onto the ground in front of the Atomic Lock. This
will blow open the door and allow you to float up the inside of the tower to the Exit Door.
ARENA 9: After landing in this arena, walk round to the guard’s Sky Sled landing bay and
wait for one of the Sky Sleds to land. Jump on to the sled as the two guards jump off and
turn round to face them. Shoot both of them with your chain gun till the have been
destroyed. This will then activate the Sky Sled, which will take off and fly around some
battle arenas, where the guards are practising their skills, before flying into the Mine
Controllers tower. Once the Sled has stopped, it will drop you to the floor and allow you
to enter the last arena.
For a bonus health power-up, wait at the sky sled landing bay and run into the left rear
corner when it is empty. If you do this correctly, you will be teleported to one of the
battle arenas. Wait for a moment, and one of the sky sleds will drop off the Most
Cowardly Power-Up. Collect this and then walk into the centre of the battle arena. This
will teleport you back to the landing bay.
ARENA 10: Follow the passageway up into the arena, then climb the ramp to your right to
reach the upper platform and a health power-up.
From this position, face the window on the other side of the room and enter Sniper Mode.
Zoom in on the small alien and shoot once to break the glass. Now zoom in further and
shoot repeatedly at the Mine Controller till he seals the window. For a bonus shot, try to
target his nose and eyes!
Once the window has closed, exit sniper mode and wait for the controller to reappear in
his glass ship. Shoot the ship repeatedly as it flies around the arena till it explodes. The
controller will drop to the floor and run to each of the three doors in the arena to release
a guard. As he runs, shoot him with the chain gun till his health bar is depleted. The Mine
Crawler will self-destruct and carry you back into orbit.
WORLD 3…
ARENA 1: From the starting ledge, enter Sniper Mode and zoom in on the two Sentry
Guns at the end of the arena. Destroy both of them and then exit sniper mode. Use the
chain gun to kill the Flying Guard as it moves towards you, then float down into the
arena.
Take out the first set of Guards with the chain gun, then position yourself in the centre of
the arena and use sniper mode to zoom in on the two door stops that holding the large
door shut In the distance. Shoot both of these off and the door will crash down and
destroy the Sentry. Stay in sniper mode and head shoot the two Suicide Guards who come
running out.
Next, find the ramp on the right-hand side of the room and follow it up and jump across
to the upper platform. Kill the Leaping Guard which is standing there, and then climb
onto the sloping platform on your left. Follow this up and jump over to the platform with
the Super Chain Gun pick-up. Collect this and then jump and float across to the other side
of the arena to collect the Bones’ Air-Strike pickup. Drop back down to the arena floor
and exit the level by the open doorway, killing any surviving Guards in the arena.
ARENA 2: Stand in the entrance to this arena and use sniper mode to kill both of the
Sentry Guns. Exit sniper mode and use your chain gun to destroy the guards to the left
and right of the entrance. Run in to the two alcoves behind the guards and collect the
two pick-ups; Homing Sniper bullets and a Dummy Decoy. Drop down into the drained
pool and collect the Super Chain Gun. Climb back out of the pool and kill all of the Guards
who have dropped in to the arena. Once these have been destroyed, walk behind the
diving board to find the pool annex. Kill all of the guards in here and collect the Apple
health power-up. Wait for the two Flying Drones and the Sky Sled riding Guard to break
into the room through the window, and then kill the two drones. Throw the Dummy
Decoy back towards the pool area to distract the Guard on the Sky Sled and then enter
Sniper Mode (making sure you are in a position to shoot his head. Zoom in on his face and
perform a head shot to cause the Sky Sled to drop to the floor. Exit sniper mode and
jump on to the Sled to collect the Worlds Most Interesting Bomb from the top of the
room. Drop down the shaft to exit the arena.
ARENA 3: Kill both of the Sentry Guns at the start of this arena, then enter the glass
tunnel. Use a Homing Sniper bullet to head shot the Guard at the end of the tunnel and to
break it open. Float down into the room and make your way to the room at the rear of
the arena. Collect the Twister pick-up and then use your chain gun to shoot each of the
three Guard Containers till the break. When the last one is destroyed, the pipe leading
back in the main room will turn green and shatter. Come back out and jump on to the
platform in the centre of the arena.
ARENA 4: Collect all of the pick-ups in this tiny room and then shoot repeatedly at wall
with your chain till the room breaks and reveals the arena outside. Use your grenades to
blow up the seven Guard Generators in this room, at the same time taking out any
guards.
If the room gets crowded, use the Twister pick-up to destroy the guards.
Finally, kill the Sentry at the exit to unlock the door which leads to the arena.
ARENA 5: Walk to the edge of the platform which looks down into this arena, and then
use Sniper Mode to shoot the two Sentry Guns in each corner of the room.
Next, jump onto the Blue Triangular platform to your right, and enter sniper mode again.
Target the Blue Exit in the top right of the arena and wait for the Floating Sentry to
appear. Now shoot him till he’s destroyed - a good tip here is to use Sniper Grenades.
Drop down to the floor and collect the Most Cowardly power-up. Watch out for the
Leaping Guards in this room. Try to jump in to the Blue Cave on the left hand side of the
room and then pick them off from here. Once they have been killed, jump up to the left
red cave and follow the red passageway up to the green platform. Destroy the Guard
Generator and the Alert Droid, and then stand at the base of the arrow which points out
into the arena. Follow the arrow by jumping across to the yellow platform in the middle
room, Kill the two Guards here and then use the platform to jump across to the Blue Exit.
If you failed to destroy the Floating Sentry at the start of this arena, then watch out
when you jump into the exit!
ARENA 6: Stand at the top of the slop that leads down into this arena, and use Sniper
Mode to zoom in and destroy the two Sentry Guards at the far end of the arena. Next,
target the rotating Gun Pod and zoom in closer. Fire one shot at it to get its attention,
the quickly shoot through its open front section to head shot the operator.
Walk down the slope and kill all of the Guards that jump down into the trench. When you
reach the end of the trench, jump into the air-current to be lifted to the upper levels of
the arena. At the top, quickly move forwards and kill all of the Guards at the top of the
air-shaft.
Now, stand at the rear of the arena, so that you are facing the Sentry and the Two
Guards at the other end. Enter sniper mode and zoom in on the Sentry. If you have a
Sniper Grenade, use this to perform a one hit, Head Shot. If not, just use normal sniper
bullets till it has been destroyed. Remember you can side-step while still in sniper mode.
Once the sentry has been killed, take out the two guards and then move up the trenches
edge and collect the Apple power-up at the end. As you move to collect it, four Flying
Drones will fly down the length of the trench, followed by two Guards on Sky Sleds. When
they reach the end of the trench, they will pause and turn around to fly back up. Zoom in
on them when stationary and use the Head Shot technique to leave a Sky Sled floating in
the air. Run back down to it and jump on. This will then fly you over to collect the
Thumper and the Health power-up. Jump off the sled when it has stopped moving and
Exit through the door in the top left of the arena.
ARENA 7: After floating up the air-shaft, stand in front of the glass window and select the
Thumper from your inventory. Shoot the glass with your chain gun and then throw the
Thumper down into the arena. This will kill and damage some of the guards in the arena.
Now jump down and finish the rest off with your chain gun.
Note: If you did not collect the Thumper from the previous arena, then you will have to
kill the guards with just your chain gun and sniper gun.
Once all of the enemies in this arena have been destroyed, jump up onto the block in the
middle of the floor. Once on top, turn around till you can see a dark hole in a wall, above
another block. Jump across to this block then enter the hole.
Inside you will find a three pointed object at the bottom of a slope, and a health
power-up. Collect the power-up and then shoot repeatedly at the object to make it spin.
Leave the room and the large door in the arena will now have opened.
Walk through the now open door and collect the Sweet power-ups, but watch out for a
lone Suicide Guard.
At the end of the corridor, you will find a large room with a strange Alien Structure
guarded by two Leaping Guards. Kill both of the guards and then shoot at the front left
side of the structure with your chain gun so that it sprays red fragments. Once this
section has collapsed, destroy the opposite side in the same way. When both sections
have been destroyed, shoot the now exposed inside of the structure to reveal the Exit.
ARENA 8: Follow the passageway to the right till you reach the arena entrance, guarded
by an Alert Droid. The right hand passageway is a dead-end, but does contain a Health
power-up.
Destroy the Alert Droid, and then wait for the Guard on a Sky Sled to fly in to the room.
Use your chain gun to kill him and then jump onto the grounded sled. This will then take
off and fly you around the arena. As you move, turn on the spot and use your chain gun to
kill the Flying Drones as they attack you. The Sky Sled will eventually crash through the
far wall of the arena and you will enter the last arena.
ARENA 9: Enter the arena, and collect the Turkey Health power-up hidden on the
right-hand side of the room. Then, stand in front of the large wheel on the rear wall of
the room . A wave of the Alien Dogs will roll out from the holes under the wheel and
attack you. At the same time, the Mine Controller will start to rotate the wheel. Kill all of
the Alien Dogs with your chain gun and then wait for the wheel to stop spinning. When it
does, enter Sniper Mode and zoom in on the one of the four red domes that appear on the
rim of the wheel. Shoot it off and then exit Sniper Mode. The remaining domes will then
shoot once at you and disappear as the wheel starts to spin again. Repeat this process
for the rest of the domes and when all of them have been destroyed, the Mine Controller
will fall out of his room and explode.
WORLD 4…
ARENA 1: After landing, jump off and float down into the chasm with your ribbon chutes. As you float down,
turn around so that you are facing the opposite direction. As you near the bottom, position yourself so that you are
directly over the Ice Sheet and drop down onto it. The Ice will break and allow you to continue floating down into
the next room. If you turned to face the right direction, you should now be in a direct line of sight with the large
Sentry. Shoot at him with your chain gun to destroy him. There is also a Super Chain Gun pick-up on the platform
to your right, protected by a Guard. You can kill this Guard and collect the Super Chain Gun to help kill the Sentry
faster. Once he has been destroyed, kill the rest of the Guards in the room and then climb up to the platform
where the Sentry was floating. Here you will find a Snow Board. Walk on to the Snow Board and it will launch
you down the ramp, through the glass door.
ARENA 2: Steer left and right to navigate the tunnel, holding down will make you brake. Shoot the Guards and
Stop Boards in this arena as you approach them and be careful to avoid the large rocks.
ARENA 3: Once you have landed in this arena, shoot the Guard standing next to the Console, and then fire a
couple of shots at the Console to summon a Ship.
Stand back as the Ship lands, and kill the two guards as the leap out. Once they have been destroyed, walk into
the ship to enter Bombing Mode.
The ship will now fly you around the arena, before returning you to the start area.
As you are flown around, use the fire button and the onscreen target to drop bombs on to the arenas Guards and
Gun Towers. This will make your journey through the arena easier.
Once back on the ground, destroy the small hut next to you and collect the Dummy Decoy pick-up from inside.
Now run into the arena and make your way over to far side.
If you missed any of the Gun towers or Gun Pods in the Bombing Run, then use Sniper Mode to head shoot the
gun controllers through the open front of the pods.
As you near the Exit in the far wall of the arena, collect the pick-ups and then throw the Dummy Decoy in front of
you to distract the Guards and Sentry. While they are shooting at the Decoy, kill them with your chain gun. Once
they have been destroyed, exit the arena through the cave and walk on to the next Snow Board.
ARENA 4: As you snow board down this tunnel, collect all of the Ten Bones to receive a pick-up at the end.
Also, collecting the Earthworm Jim pick-ups will give the enemies a nasty surprise by dropping a cow on their
heads!
When you reach the split level section of the tunnel, jump with your snow board to land on the upper level.
If you have collected all of the Bones in the tunnel, then when you reach the end a supply ship will fly down into
the tunnel with a Twister pick-up hanging beneath it. Jump up as it passes over you to collect it.
ARENA 5: Float down into this arena, and shoot the three Flying Drones as they approach you. Once these have
been killed, climb up onto the Submarine and make your way along to the tail section to collect a Sniper Grenade.
Use this to destroy the Guards and a Tank will be flown into the arena. Blow up the Tank, from either a sniper
position on top of the Submarine, or from the ground with your chain gun. Once it has been destroyed, collect the
Worlds Smallest Nuclear Bomb and kill the remaining Guards.
Now find the Atomic Lock on the Submarines door and use the Nuke to open it. Enter the Submarine, and you
will come face to face with the Sub Boss.
Destroy him by throwing Grenades into the Air Current that holds his Pod in the air. After the right amount, the
Pod will blow up and allow you to float up the air current and into the passageway above. Follow the passageway
to the next arena.
ARENA 6: Destroy all of the Guard Generators in this arena with your chain gun, then kill all of the Guards.
Blow open the crates to reveal power-ups and pick-ups.
Approach the floating Gun Pod and either use the chain or throw Grenades into the air current to destroy it.
Use the air current to float up to the next level, and then walk on to the snow board to exit the arena.
ARENA 7: Like the previous snowboarding level, collect all Ten Bones for a Twister pick-up.
When you reach the fork in the tunnel, take the path to the right to collect a Super Chain Gun pick-up.
As you progress through the tunnel, collect the Earthworm Jim pick-ups to drop a cow on the enemy Gun Pods.
ARENA 8: After landing in this arena, jump into the Air-Current to float up and collect the Super Chain Gun
pick-up. While you are floating, shoot down the enemy Ship and then drop down and collect the scattered
pick-ups.
Run into the next section of the arena and destroy the Guard Generator with the super chain gun. Once destroyed,
it will release a Most Cowardly Power Up. Collect this for a health boost and then enter the last room of the arena.
Avoid the Gun Pod Boss’ bombs and destroy the crate to the left of the room. This will release a Dummy Decoy.
Collect this and throw it to distract the Boss.
Next, run over tot he other side of the room and destroy the rest of the crates to receive a large supply of
Grenades.
Stand in front of the Gun Pod Boss and throw the Grenades into the air-stream. Keep throwing the grenades until
the boss is destroyed and you exit the arena.
WORLD 5…
ARENA 1: From the starting position in this arena, enter Sniper Mode and wait for the
Mother Ship to fly overhead. Follow it as it turns and wait for it to come to a stop. Now
quickly shoot off each of the Gun Pods on its side to send it crashing down.
Exit sniper mode and run up into the arena. Use your chain gun to destroy all of the
Guards in this area, and then find the ramp on the right which leads up to a secret Sniper
Position, and a Dummy Decoy. Collect the decoy and enter sniper mode. Look through the
slit in the wall and zoom in on the Alert Droid on the far side of the arena, in front of the
Atomic Locked door. Kill it, then exit sniper mode and walk back into the centre of the
arena. A ship with a Worlds Smallest Nuclear Bomb will fly into the arena and drop off
two Guards. Destroy the guards and then shoot down the ship to collect the Nuke. Walk
over to the left of the arena and throw the nuke at the Atomic Lock to open the Exit
Door.
ARENA 2: Kill both of the Guards and the Alert Droid at the start of this arena, and then
use the sloping platform to jump across to the next platform. Run and jump off the end of
this block to reach the edge of the passageway in front of you. Stop at the entrance to
the tunnel and enter Sniper Mode. Now zoom in and target the Exploding Crate at the
other end of the tunnel. Shoot it to blow up a Sentry hidden round the corner of the
tunnel.
Move down to the end and collect the Sniper Grenade from the edge of the platform.
Quickly enter Sniper Mode and use the Sniper Grenades to kill the Sentry at the other
side of the arena. When he has been destroyed, drop down into the arena and run over to
the platform where the Sentry was floating. Climb up onto the platform and collect a
Super Chain Gun pick-up. Use this to destroy the Gun Ship which takes off from the
centre of this arena.
Once destroyed this will release a Forklift , which will try to ram you. Kill the driver by
shooting the Glass Dome off it, and then use your chain gun to push it over to the yellow
panel on the floor. This will deactivate the Force Field and allow you to drop down the
Exit Hole.
ARENA 3: Float up the air shaft and then drop down onto the ramp which leads up into
the arena. Kill the two Guards and the Alert Droid at the top of the ramp and then face
the far Control Room. Enter Sniper Mode and zoom in on the Technician in the control
room. Shoot once to break the glass and then keep shooting at the Technician until he
fall over backwards and hits the button on the wall behind him. Exit sniper mode and
wait for the Support Arm to blow up and release the Ship. Once it does, shoot off each of
the Gun Pods on the underside of the ship, being careful to dodge the gun fire.
Once they have all been destroyed, run to the front of the Ship and use Sniper Mode to
target the Ship’s Pilot. Kill him and the ship will lose control and crash into the right wall
of the arena, breaking it open.
Exit sniper mode and kill all of the Guards in the arena, and then take out the Sentry.
Then jump up through the broken wall and collect the Dummy Decoy to the right. Turn
around and follow the left hand path to the next arena.
ARENA 4: Kill all of the Technicians on the upper ring of this arena and then collect the
Mortar pick-up on the other side of the room.
Once the upper ring has been cleared, shoot repeatedly at the Spinning Globe in the
centre of the room with your chain gun till it drops down and breaks the glass floor of the
room. Then jump off the upper ring and float down into the room below. As you near the
bottom, use your chain gun to kill two of the technicians working at their consoles. When
two have been killed, the last one will run into the centre of the room and open a secret
hatch in the floor. Drop down the hole to Exit the arena.
ARENA 5: Stop at the entrance to this arena and enter Sniper Mode. Then zoom in on the
Alert Droid and kill it before it can raise the alarm. Next, zoom in on the two Sleeping
Guards and use the Head Shot technique to kill them quickly.
Now, run over to the doorway on the right and throw the Dummy Decoy out in front of
you before you reach it. The Floating Guard in the room will now track this and allow you
to take him out with the chain gun. After he has been destroyed, kill the two Guards in
the room and collect the Worlds Smallest Nuclear Bomb and the Grenade pick-up.
Run back out into the centre section of the arena and enter the doorway opposite the
one you just left. Kill all of the Sleeping Guards and the Alert Droid in this room and then
climb the ramp in the corner to reach the upper level.
Use the Grenades to blow up the three Guard Generators in the corner and then enter
Sniper Mode. Zoom in to the other side of the arena and target the Alert Droid standing
next to the Thumper pick-up. Kill it and then exit sniper mode.
Jump across to the small platform above the arena entrance, and then jump across to the
other side. Collect the Thumper and the Mortars and then stand at the edge of the Green
Ringed Hole. Use sniper mode to fire some mortars into the hole to kill the Floating
Guard below, and then drop down.
Follow the corridor along and up, collecting the Sweet health power-ups as you go. The
exit from the corridor is guarded by a second Floating Sentry, so use your chain gun and
side-step to kill it.
Once he has been destroyed, walk out onto the balcony and throw the Nuke onto the
Atomic Lock which holds the Giant Stone Door closed.
Wait for the door to fall open and then float down and leave the arena.
ARENA 6: Collect the Super Chain Gun pick-up hidden behind the first spike in this arena,
then make your way forwards through the canyon. Destroy the Guard Generators, Guards
and any Flying Drones until you reach the end of the canyon.
Quickly run into the last section and collect the Turkey Health power-up and the Worlds
Smallest Nuclear Bomb. Throw the Nuke at the Floating Guard standing in front of the
Atomic Locked door and run back into the previous section of the canyon. Wait for the
Nuke to explode and then kill the Floating Guard with your chain gun if it is still alive,
before leaving through the Exit Door.
ARENA 7: Run over to the blocks on the left when you enter this arena, and climb up to
collect a Dummy Decoy pick-up. Turn to face the Guards which drop down into this arena
and throw the Decoy into the crowd to distract them. Now take them out with either
grenades, chain gun or sniper.
Next, jump down to the floor and run over to the blocks on the far side of the room and
climb up on to the one with the Super Chain Gun pick-up. Collect this and then use it to
clear the room of the second wave of Guards. Be sure to kill the four Alert Droids and
then take out the three Forklifts by shooting the Glass Domes off the top of them. Once
this has been done, drop down to the floor and use your chain gun to push one of the
Forklifts over to the block on the left of the arena entrance. Push up against the block,
and then jump up onto the Forklift. From here you can now reach the edge of the block
and pull yourself up. Jump over to the next platform and then again to the walkway
which runs across the centre of the room. Follow this across to the other blocks and jump
on to the sloping block. Stand at the very top of this, and turn to face the upper platform
which rings the room. Jump up onto it and make your way round counter-clockwise till
you are standing beneath a platform with an Apple Health power-up. Wait for a Forklift
to drive round towards you, and then shoot at it so that it stops next to the platform.
Jump onto the Forklift and then jump across the platform. Collect the Apple power-up
and then jump across to the platform in the middle of the room.
From here, turn left and float across to reach the Exit Door.
ARENA 8: Stand at the top of the long ramp, at the start of this arena, and enter Sniper
Mode. Zoom in on the Gun Pod floating at the far side of the arena and shoot it once to
get its attention. When it turns to face you, shoot through the open front to kill the Gun
Operator.
Once this has been destroyed, walk down the ramp and kill all of the Guards in the arena.
Be careful to avoid the gun fire from the two other Gun Pods. After the guards have been
killed, destroy the second gun pod by facing the tower it floats over and firing your chain
gun. Use side-step to dodge the incoming fire till it has been destroyed, and then run
round to the other side of the tower.
Enter Sniper Mode and use side-step to move out from behind the tower shielding you
from the last gun pod. Look up and zoom in on the open section of the gun to kill the Gun
Operator. Once all three gun pods have been destroyed, run back up to the top of the
ramp and turn around.
Jump off from the highest point on the ramp and float down to the right-hand tower. As
you float over it, you will be lifted up to collect an Apple health power-up. Now, turn to
face the middle tower and float over into the air current. Collect the next Apple power-up
and then float over to the last tower. Collect the last Apple power-up and turn round to
face the back down the way you came. Float across the arena into the door at the top of
the arena to exit.
ARENA 9: At the edge of the cave, enter Sniper Mode and zoom in on Gunter, the large
Mine Crawler Supervisor. Shoot at him a couple of times and he will jump up and activate
a large door.
Drop down into the arena and land on the mound in the middle of the room. Now stand at
the edge and wait for a large stone boulder to roll past in the gully. Drop down after it
and keep shooting at it till it explodes. Once this has been destroyed, run around the
gully and collect the pick-ups which drop down. Find the path which leads back up to the
top of the centre mound and wait for the large Mother Ship to fly overhead. When it does,
enter Sniper Mode and shoot off all of the Gun Pods on its underside. When they have all
been destroyed, the ship will explode and release a wave of Guards into the arena. Kill
all of the guards and Gunter will open the door, jump out into the arena and kidnap
Bones.
WORLD 6…
ARENA 1: Wait for the Dummy Decoy to land in this arena, and then collect it. Next, wait
for the Guard to roll through the Glass Wall and then run up the long sloping walkway till
you reach a room with a Guard Generator and a Homing Mortar pick-up. Collect the
pick-up and destroy the Generator with your chain gun. When it explodes it will leave a
hole in the floor. Drop down the hole to exit the arena.
ARENA 2: After landing in this arena, turn till you can see Gunter and his pack of Alien
Dogs. Enter sniper mode and use the Homing Mortars to pick off the pack. Exit sniper
mode, and use your chain gun to finish off any that have survived.
When all of the alien dogs have been killed, run up behind Gunter and chase him around
the arena while firing with your chain gun. After enough shots, Gunter will run into the
centre of the arena and jump through the floor, leaving a hole. Drop down the hole to
continue to the next arena.
ARENA 3: Run down the length of the room and jump onto the lowest of the wall
platforms. Climb the platforms till you reach the Super Chain Gun and collect it.
Next, turn to the left and jump across to the ledge that along the wall and collect the
Homing Mortar. Run down the ledge to the other end of the room and then jump across
to the nearest floating platform. Turn to face the entrance wall and jump up on the spot
to reveal the next platform. When you have found this platform, jump over to it and the
follow the rest around till you standing across from the stone tower. Destroy the floating
Gun Pod on top of the tower, then jump over to it and drop down to reach the next
arena.
ARENA 4: Run into this arena and collect as many of the power-ups and pick-ups that
drop down. When you collect a Dummy Decoy or Twister, throw it into the centre of the
arena to distract the guards, and then sniper Gunter on top of his tower. Shoot him
enough times and he will fall off and hit the floor, causing the tall, stone tower fall over.
Run back to the start of the arena and use the sloping platform to jump across to the
fallen tower. Run up to Gunters platform and drop down the hole to the final
confrontation.
ARENA 5: Float down into the arena and steer yourself over to the third room, with a
Gunter Snack Dispenser. Jump onto the button next to the dispenser and a Gunter Snack
will drop out of the machine. Collect this and throw it out into the main section of the
arena. Gunter will chase after the snack, allowing you to collect the Worlds Smallest
Nuclear Bomb from where he was standing. Once you have this, run over to the active
air-vent and jump into the air current. When you are level with the platform, drop down
onto it and use the Nuke to destroy the Atomic Lock.
Repeat this process for the remaining locks and Bones will be freed.
After the animation has played showing Bones jumping into the Snack Dispenser, run
over and collect the Bones/Snack hybrid which drops out of the machine. Throw this at
Gunter and he will run over and eat it hungrily.
Now, sit back and watch as Gunter’s greed gets the better of him.
The End.
homepage:http://www.iaehv.nl/users/vangompe/solves.htm E-mail vangompe@iaehv.nl