Ark of Time Walkthrough

 

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By Al Giovetti
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Ark of Time Walkthrough

    Watch the amazing intro, and think WOW.
    Get the bottle from the Editor.
    Go the Caribbean map location.
    Ask the painter what she is painting.
    Go to the bungalow and take: glass, coin, notes and examine the Jacket.
    Use the coin on the fountain tap.
    In the first room of the museum examine the picture above the compass.
    Go to the library open the window and use the pot with the open window, then take the letter.
    Find the sailor then asking him everything.
    Use the magnet with the compass in the museum.
    Use the shield in the armoury.
    Go to the hidden room and take the dagger, Manuscripts open the right trunk and get the parchment.
    Use the dagger with the gum tree.
    Use the mug with the resin.
    Use the fountain tap.
    Use the pot with the fountain.
    Use the Columbus manuscripts with the sailor.
    Use crab bait with the rock in the beach.
    Use mug of resin with the rock.
    Go up and then back down and take the crab.
    Use clean cup of water with the painter.
    Use the white crab with the sailor.
    Go right to the Bathyscaph.
    Take the black box (use the compartment).
    Use the black box with the editor.

    Go to the Avon Church.
    Take the bucket.
    Use the cloth with the remains of resin in the mug.
    Use the sticky cloth with the bucket.
    Use the bucket with the cow (behind medieval church)
    Use the bucket of milk with the cat.
    Take the cat.
    Use the cat with the open window.
    Use the ladder.
    Take the door-bolt from the large oak doors.
    Take the urn. (on alter at right of screen)
    Use the door bolt with the confessional.
    Go down to levels to the excavation.
    Take the medallion.
    Examine the Stone head.
    Examine the Picture of Stonehenge.
    Use the professor's notes with the Hieroglyphics.
    Open church door. (ANIM)
    Go back into the church and take the strange object.
    Use the Copied inscriptions with the editor.
    Go to eastern Island and talk with Tobias.
    Take the Shell necklace.
    Take the glass jar.
    Take the rubber tube.

    Use copied inscriptions with Tobias.
    Ask Tobias how its going (so he gives you a little picture)

    Go to Africa
    Talk and ask everything to Lallah.
    Go to the fort.
    Talk and ask everything to the prisoner.
    Use the ring with Lallah.
    Go to the Lallah's tent and examine the Pieces of a pot.
    Talk and ask everything to Lallah.
    Go to the Tent and examine the Base of the Pole and the Hole in the tent.
    Talk with the Murderer.
    Talk to Lallah. ( so she gives you the bread)
    use the Bread with the prisoner.
    Talk and ask everything to the prisoner.

    Go to Stonehenge.
    Use the lockpick with the Hut's door.
    Take the File and the Plumb line.

    Go to Agghar and talk with the Holy man.
    Examine the Door made of levitium.
    Use the file with the door.
    Ask the holy man about the strange door.
    Operate on the Jeeps trail.
    Go to the Butchers shop and take the Rat croquettes.
    Use the Rat croquettes with the Glass jar.

    Go to the fort.
    Use the plumb line with the rubber tube.
    Use the shell necklace with the rubber tube/plumb line.
    Use the Fake snake with the Dromedary.
    Talk with the Murderer.
    Talk with the Merchant.
    Take small bowl from cell.
    Talk and ask the Prisoner the sacred command word.

    Go to Easter Island.
    Go to the trail Tobias showed you.
    Use the glass jar with the Carnivorous termites.

    Go to the shopkeeper and use the Glass jar with the Meat for sale.
    Take the Rat bait and the Narcotic powder.
    Go to the fort and take the Shoe in the Murderer's tent.
    Use the Narcotic powder with the small dish.
    Use the small dish with the merchants dog.
    Take the small safe.
    Open the door.
    Operate on the chest.
    Go to the hidden passage.
    Take the silencer.
    Use the broken stairs.
    Use the shoe with the Footprints.
    Take the telescope lens and the Cartridge case.

    (NB: the cartridge case is hard to see)

    Go to Easter Island and use the Small safe with Tobias.

    Go to the fort.

    Go to the Algerian village and use the Telescope lens with the hole in the jeeps fender.
    Play the One-eyed mans game. (ANIM)
    Take the mother of pearl snuff box (under a dirty cup)
    Use the levitium fillings with the snuff box.
    Use the snuff box with the dirty cup (ANIM)
    Play with the one-eyed man. (and beat him you cheater!!)

    Operate on the small safe.
    Use the Duplicate keys with the jeep.
    Look at the number plate of the jeep.
    (Note that the first three figures are the same as that for the small safe code)
    Go to the bazaar and talk with the Murderer and the merchant.
    Operate on the door.
    Open the safe using the number plates 2nd three figures (4-6-2)
    Take the contract.
    Go and tell the guard the whole sorry story of murder and corruption.

    Go to Easter Island and use the Flares with the lamp at top of the light house)
    use the handle to rotate the beacon. (ANIM)

    Use the Picture of Easter Island with the painter.
    Use the parchment with the painter.

    Go to Easter Island and use the Fake treasure map with Tobias.
    Operate on the gasoline engine. (ANIM)
    Go to the hut and take the Chrome sprayer, the Broken glass and the car jack.
    Go to the cave entrance and go in the cave.
    Use the rubber tube with the little fountain.
    Go to the passage.
    Use the car jack with the tombstone.
    Take the medallion.
    Take the parchment on the floor.
    Talk with Tobias.

    Go to Stonehenge and use the drive belt with the worker.
    Use the tractor's lever and go to the passage.
    Take the Strange object and the little bronze tube.

    Go to Agghar and tell the Holy man the sacred command word.
    Use the Magnetum with the hole in mechanism from Atlantis.
    (The holy man now tells you the sacred gem is missing etc. etc.) (ANIM)
    Open the compartment and take the medallion.
    Use the other medallions with the compartment and use the helmet to read them.
    Look at the Parchment and find new co-ordinates.

    Go to the Yucatan.
    Find the Pyramid and go into the side entrance.
    Examine the stone snake.
    Talk and ask everything to the wizard.
    Use the Chrome sprayer with the Broken glass.
    Use the Mirror with the sun bleached rock.
    Take the Yellow flower.
    Use the Cartridge case with the Little bronze tube.
    Use the Blowpipe with the Nest. (At back of Pyramid)
    Take the Egg in the Nest.

    Go to the level above the tomb in the Avon church.
    Use the Rat bait with the Rat far right of crypt.
    Take the Rat.

    Go to the Shopkeeper and take the Dromedary's thigh-bone.

    Go to the Yucatan and use the Rat with the Boa constrictor.
    Take the Boa constrictor.
    Use the Boa constrictor with the Wizard.
    Use the Yellow flower, the Egg and the Dromedary's thigh-bone with the Wizard.
    Use the Pipe with the Marks on the stone idol.
    Go to the Stone snake and move it. (up, up, right, up, up, down, up)
    Go into the new Pyramid room.
    Look at pictures on walls.
    Talk with the Wizard.

    Go to the Rum Cay and Talk with the Sailor.
    Take the Metal net.

    Go to the Yucatan and use the Metal net with the Crocodile. (ANIM)
    Talk with the Wizard.
    Go to the Wizard's hut and open the Coffer.
    Take the eight Cubes.
    Go into the Pyramids back door and put the Cubes in the Holes.
    (See the carved stone by the lake for the faces order)
    Go to the room at top of Pyramid.
    Talk with the Wizard.
    Take a new Medallion..

    Go to the Agghar and Read the new medallion. (ANIM)

    Go to the room at the top of Pyramid.
    Use the crystals. (left to right: Blue, Red , Green, Black, Yellow)
    Go to the passage.
    Take the Crystal cube.




    Go to Stonehenge.
    Use the Levitium Finder with the Center rock.
    Use the crystal cube on the Levitium Finder.
    Take the Crystal cube when it is red.
    Take the Levitium Finder recharged.

    Go into Pyramid and use the Levitium Finder with the Hole (on the tomb).
    Take the Metallic disk (Atlantis key).

    Go to Rum Cay and Talk with the Sailor.
    Use the Metallic disk with the Portal's lock. (ANIM)

    Examine the Air-grille.
    Open the Filing cabinet.
    Use the Filing cabinet.

    Use the Richard's press pass with the right Air-grille.
    Go to the right door and use it.
    talk with Helen.
    Go to the Skeleton room and read the journal.
    Use the up Button on the elevator.
    Talk with Caldwell and use the insulin with him.
    Go to Helen's room and use the Filing cabinet key with the Small filing cabinet.
    Take the Files of the mechanism opening the doors.
    Go to the room of the mechanism opening the doors:-

    To open the Blue door in this room you've got to have all the 3 Containers
    empty and press the following buttons:
    white, left green, middle blue, middle black, left green
    Use the lever next to the blue door.

    To open the red Door in this room you've got to have all the 3 Containers
    empty and press the following buttons:
    White, left blue, right green, left blue, right green, right black,
    middle blue, right black, left blue
    Use the lever next to the red door.

    To open the green door in this room you've got to have all the 3 Container
    empty and press the following buttons:
    White, left green, middle blue, right red, middle blue, left green, middle blue,
    right black, middle blue, right black, left blue
    Use the lever next to the green door.

    Go to the decompression room (Blue door) and the Container of water.
    Use the lever and examine the diving suits.
    Go to the engine room (Green door) and use the Syringe with the Small valve.

    Go to the laboratory room (Red door) and take the Ethyl alcohol and
    the Little bottle.

    Talk with Caldwell.
    Use the Container of water with Caldwell.
    Use the Ethyl alcohol with Caldwell.
    Use the little bottle (lime) with Caldwell.
    Use the Syringe with Caldwell.
    Go to the laboratory room and use the Container of water, the lime and the
    syringe with the Beaker.
    Use the stove.
    Use the glass jar with the Beaker's tap.
    Use the Beaker's tap.
    Take the Glass jar.
    Use the Ethyl alcohol with Glass jar.
    Talk with Caldwell.
    Use the Jar (with chloroform) with the Air-grille.
    Use the lever.
    Go to the control room and take the Key.
    Open the left little door and take the Weight.
    Use the key with Caldwells Handcuffs.
    Go to the decompression room and talk with Caldwell and Helen.
    Use the plumb line with the container.
    Go to the laboratory room and open the fringe and put the container in it.
    Close the fringe.

    Go to the decompression room and talk with Caldwell and Helen.
    Go to the library room and open the fridge and take the frozen container.
    Go to the decompression room and use the frozen container with the lever up.
    Use the weight with the frozen container and talk with Caldwell. (ANIM)

References

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