Landing the ship
Go to MOM, press on the CD-ROM. left of the CD-ROM there is an on
switch press it (This will unlock the hatch). When you are in the
corridor the room to your left is a CD. The corridor to the right there
are four doors to the right and the room to the left you will find food
and a coffee cup. The second door to the right you will find the
reversi. The third door you will find a keyboard (give this to the
William's). The four door you will find a yellow pass key and a
Unformated CD (you will need these to land the ship). Now you can use
MOM, she will format the disk, then give the disk to the William's (the
ship will land).
Green Pass Key
Talk to Lora, ask her the last question on the list, then ask her the
first question on the list, she will then give you the green pass key.
Eating
Place four food trays in each characters inventory. click on a food
then hold the right mouse button on the food and drag it to the face of
the character that you have highlighted and drop it on there face. Do
this for all the characters about three to four times each.
Laser Gun
Go thru the door which you needed the green pass key. you will see a
control stand on the right side of the screen (this controls the crane
to pick up the laser gun and take it to the other room). Now you are
ready to leave the ship.
Reversi
There is a computer network connection in the docking bay for the
reversi. The thing is, is that the computer network connection is not
working right so when you play reversi you do not have to win to get the
information you want. All you need to do is start the game then end it
or restart it and you will get the imformation.
Docking Bay
When you first walk into the docking bay you need to walk to your right
until you come to a big hanger door turn around then turn left there
will be a pipe on the ground (you will need the pipe to turn the valve
but give the pipe to William's). Turn around so your facing the hanger
door and then open it. Look at the jeep on the left there is a piece of
the x-scanner there. Then at the left corner of the room press the
switch on the wall this will bring down the truck there is a piece of
the x-scanner in the bad of the truck. Go to the far right of the room
and you will find a elevator go in it. On the second level, this is the
room with bodies on the ground. You will see a door in the middle of the
room with a red light on it press the light (the sky robot is behind the
door). Go left and on the beach there is the red pass key. Go to the
elevator door not close up to it, only until you can see the door and
the wall to the right because there is a red box on the right wall that
you need to press so that the red light turns on (this will let you
access the white door in the docking bay). Go back to the docking bay
and press the keypad at the terminal where the big SOS sign is, then
turn around and the white door will be open. Use Lora to cut off the
hand and take the CD-ROM from the other hand. Go back to the big SOS
sign and turn right use the pipe on the valve (this will fill the fuel
pump). Then go up the steps on the other side of the docking bay where
the computer terminal is and use the sky robot on the network connection
(this will repair the sky robot). Go back to where the jeep is and go to
the elevator to the far right again and go up it back into where the
dead bodies were. Use the sky robot on the door lever, inside you will
find a piece of the x-scanner and a map (Make sure that all the pieces
of the x-scanner and the sky robot are in William's inventory). Go back
down to were the jeep is and on the right side of the jeep there is a another elevator, go up it and use the red pass key on the door. When you come to the first intersection open
the door in front of you (exit SAS 6) this will be the control room.
Look at the controls in front of you and on the ground is a piece of the
x-scanner. Turn around and to the right of the door are a round green
lighted objects these are mines (you can use these mines when you are
fighting aliens). Go out of the control room (Exit SAS 6) and turn
right. Open the door (Exit SAS 9) make a left at the intersection and
open the door (Exit SAS 11) the second room on the right you should see
a bad. By the bad is a CD-ROM and in the same room on the other side is
a wall safe (you need to try to light up all the letters for the safe to
open). Inside the safe is a battery key card and microchips. In this
same room there is a computer terminal in the wall you need to use the
microchip on it to gain access. Go back to the intersection where you
just came from and make a right open the door (Exit SAS 10) at the next
intersection open door (Exit SAS 7) this is where the force field is,
let Lora use the hand on the panel to the right of the force field (the
force field will lower).
Lab
Formula Formula Formula Royal Jelly
CO PAT FOR THINE BE DIL DE
TE THINE BE PI NA NO NO
H20 PI KU XI XI CL DIL
EGG SLIME
Things Nolonger Needed In Your Inventory
1. The yellow pass key card
2. The green pass key card
3. Landing Information CD
4. Music CD 1-3
5. Metal Pipe
If by any way you need these items again you will find them at the same
place you found them befor.
Lab
The last formula I cannot find CL and FOR you can find in the freezer
with a CD-ROM and a funny looking object. Two more of these objects are
on the ground in the lab and one in one of the drug cases in the center
of lab and another in the vent in the lab (if you cannot find the vent,
go to the freezer door and turn around the vent is at the top left of
the screen). The last of these objects you can find in the under zone
down stairs on the second level also on the second level you will find a
electronic card. Then down the stairs to the first level you find a
cable. Once you have all six of these objects William's will create a
alien protector (make sure that all the items are in william's
inventory) .
Egg Slime
The battery key card can be used on the panel in the egg testing chamber, use the key card once to mount the system then click on the picture of
the alien to the right (this will light up the room). Then look at the
egg chamber, you can now get the egg slime, use the facehugger but make
sure that it is in O'conners inventory. Put the battery key card in the
slot twice to get the print out, drag the print out to the face of the
character holding the print out, to read it.
Office Secret Room
In the lab there is a door that leads to an office. In the office on
the desk you will find a CD-ROM ,
then turn to the door that you came in and on the right side you can use
the panel which will open a secret door. In the secret room you can use
the keypad on the middle chamber and the code is MYYRMIDON then press
ENTER on the keypad (the chamber will open and an alien will be placed
in your inventory). go out the door on the other side of the room then
turn around and on the ground to the right by the door is a pass key
card for that door. Now go pass the dead alien and out that door you
will be in a chamber with alien eggs look to your right there are grenades on the self take two of them. Backup then go to the room in front of you, you should be in a
area where the eggs are in front of you do not backup or you will go up
an elevator, go forward and you should be fighting alien facehuggers.
Use the grenades on them. After that
go back to the secret room there are tubes fill with drugs take one of
each. Go to the white counter and on the left side you will see a vent,
open it. After you open it then turn the valve by the alien facehuggers
one will go in the vent the other is dead, take it.
Problem Getting Past The Dead Alien
There is another way to get past the dead alien in the secret room. Go
back to where the force field is and go past it. Open the door at EXIT
SAS 9 then open the big door and go down the corriders until you reach
the fourth big door. Stop at the door and turn around use the x-scanner
on the floor it will open a elevator that will take you to a secret room
past the dead alien body.
Alien Cave
Go to the second level down the stairs in the under zone. Walk in the
second level door, on the top left corner of the screen your cursors
will look, then click. Now use the alien body then use the cable you
will now climb down to the alien cave. This is the way out of the alien
maze cave.
F F L F F F R R F L F F L F R F L R F R F Conference Room.
Alien Queen
If you want to go and kill the alien queen this is the way through the maze starting in the
conference room, in the under zone level 1.
Conference Room -
F F L F L F F R F L R F F R F L L F F F F F L F F L F R R F L F R F F F
R F Alien Queen
Conference Room
After you get out of the cave take the blue key card off the table in
the conference room (this will unlock the door in the corridor were the
lab is). then have Lora take the hand off the dead body (this will give
you access to the truck). The truck will take you to a docking bay.
Please feel free to E-mail me if you have any question Dmann359@aol.com or 74453,2237@compuserve.com