The Incredible Shrinking Man

Preview by Al Giovetti
Release: November 1996
Developer: GoGo Interactive
Publisher: Cyberdreams

History: Cyberdreams have produced the popular Dark Seed I and II and Harlan Ellisonís I Have No Mouth, And I Must Scream, which have been highly acclaimed and even more importantly they sold well.

Plot: Your mission seems straight-forward enough: investigate Dr. Franklin's castle regarding the disappearance of Julie Caldwell, a young research assistant working in the Doctor's laboratory. But somehow the doctor tricks you into drinking a mysterious potion -- moments later you begin shrinking in size! Suddenly, you must find not only the missing girl, but an antidote before you shrivel into a dust mite and leave Earth forever.

The most ordinary objects will mean the difference between life and death -- a needle may be a vital weapon against vicious insects now twice your size, and a salt shaker could be the only shelter from the housekeeper's lethal dust brush. The challenges brought about by your diminishing stature must be overcome with a combination of logic and out-and-out combat.

Graphics: THE INCREDIBLE SHRINKING MAN marries frantic action-adventure elements with innovative 3-D technology and a plot that pays homage to the sensationalized 1950's Sci-Fi movie genre. State-of-the-art three-dimensional technology create true 3-D polygon renderings in real time, accurately portraying the constant `growth' of objects around the continually shrinking character.

Optional third person and first person perspective for combat and exploration that will change from one to another in an instant.

Missions and Campaigns: There are ten rendered levels in real time which show the growth of objects around our shrinking protagonist.

Combat: Fight ants, scorpions, skeletons, and spiders with needles for fighting, and common household items like matchbooks to hide in.

Puzzles: What would an adventure game be without puzzles?


Voice actors:

Music score:

Sound effects:


Future plans:

John Patterson, Computer Player, volume 3, number 4, September, 1996, pg. 12.