The Tone Rebellion
Preview by Al Giovetti, 10/27/96
Genre: real-time strategy
Release: Summer 1997 (pushed back from March 20, 1997)
Developer: The Logic Factory
Website: http://www.broder.com, http://www.logicfactory.com, http://www.tonerebellion.com/
History: Ascendency won the Software Publishers Association CODIE award for the Best Strategy Game of the Year. This is quite an accomplishment for this three year old company formed in 1993.
Company line: "The Tone Rebellion take the player into a world crafted from mythology, fantasy and our life experiences," said Thomas Blom, co-founder of The Logic Factory. "The Vernal Equinox symbolizes the struggle and co-existence that is created in this game between light and dark. The March 20 release emphasizes that these struggles are part of all things, including, of course, our own lives."
Plot: The Tone Rebellion is a collection of seventeen island worlds, suspended in an ethereal void, connected by a variety of mystical doorways, bridges and tunnels. Each world is inhabited by various creatures, the most notable of which are Floaters-species who struggle together against a common monolithic enemy. The Tone Rebellion pits the Floaters against the Leviathan.
Game play: Players can spend time adding to their Tone pools of life-giving, mustical, healing energy, search for more resources, build buildings, or create more