HOMEBy Al Giovetti
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Soldier
HistoryIMPORTANT! Please note that the "Soldier" movie will be release this Friday, October 23, 1998. The PC CD-ROM "Soldier" game will be released in the summer of 1999, with the Playstation version of the game to be released in the fall of 1999. The PC version of this real-time, 3-D action-arcade computer game developed by Gigawatt Studios will be released in the summer of 1999, with the PlayStation version to follow in the fall. "We are genuinely impressed with the terrific acting, directing, writing and production talent working on the 'Soldier' film," said Armistead Sapp, president of SouthPeak. "We're flattered that the team at Warner Bros. decided to choose SouthPeak to extend Soldier into the gaming realm." The "Soldier" game is the latest in a long line of games and entertainment software to be developed or published by SouthPeak based on select Warner Bros. properties. SouthPeak is also publishing four PC puzzle collections named Looney Tunes(tm) Animated Jigsaws(tm), four interactive coloring books titled Crazy Paint(tm), an action-arcade maze game called Pinky & The Brain(tm) World Conquest(tm), a side-scrolling adventure game Animaniacs(tm): A Gigantic Adventure(tm), and a Daily Desktop(tm) computer calendar utility. "We have a tremendous working relationship with everyone at SouthPeak," remarked Michael Harkavy, Vice President Worldwide Publishing, Kids' WB! Music and Interactive Entertainment. "They develop and publish technologically superior software that's just as much fun to play, and the 'Soldier' game will certainly add to that reputation." The "Soldier" film, a Jerry Weintraub Production to be released worldwide by Warner Bros. this Friday, October 23, 1998, stars Kurt Russell, Jason Scott Lee, Connie Nielsen, Gary Busey and Michael Chiklis and is directed by Paul Anderson from a script by David Webb Peoples. Jeremy Bolt co-produces and R.J. Louis and Susan Ekins executive produce. < "Soldier" is being developed by Hollywood, California's Gigawatt Studios, creators of Men in Black(tm): The Game and Pinky & The Brain World Conquest. Brothers David and Yoni Koenig are leading the team facing the challenge of bringing director Paul Anderson's and writer David Webb Peoples' vision to life. Gigawatt Studios is a digital production studio with the technical, creative and production facilities to create a new generation of interactive game entertainment, multimedia and web site development. Gigawatt's objective is to develop and produce quality interactive experiences that appeal to audiences of all ages. Warner Bros. Worldwide Consumer Products, a Time Warner Entertainment Company, L.P., is one of the leading and most diversified licensing and retail merchandising organizations which includes a vast library of intellectual properties and the Warner Bros. Studio Stores. With over 3,700 active licensees, Warner Bros. Consumer Products licenses the rights to names, likenesses and logos for a variety of entertainment properties, categories and Warner Bros. name icons that include Looney Tunes, Batman, Superman, Scooby-Doo, Wizard of Oz, and its many film and television series. Warner Bros. Consumer Products includes the Warner Bros. Studio Stores, Warner Bros. Worldwide Licensing, Worldwide Publishing, Warner Bros. Interactive Entertainment, Kids' WB! Music, WB Sport and WB Toys. Based in Cary, N.C., SouthPeak Interactive (http://www.southpeak.com) is a multimedia entertainment company that develops, publishes and distributes quality CD-ROM products. SouthPeak's line-up is a diverse mix of fun, compelling, and informative software titles that includes games, family entertainment, children's entertainment and reference. Many of SouthPeak's products have been created in association with major entertainment companies including The History Channel(r), Sony Signatures, and Warner Bros Interactive Entertainment. SouthPeak also develops PC games utilizing Video Reality(r) which results in stunningly detailed environments where gamers are free to control where they want to go, when they want to go, and what they want to look at - and interact with - on the way there. SouthPeak, A Gigantic Adventure, Animated Jigsaws, Crazy Paint, Daily
Desktop and World Conquest are trademarks of SouthPeak Interactive LLC.
Video Reality is a registered trademark of SAS Institute Inc., used under
license. MiB and Men in Black are trademarks of Columbia Pictures
Industries, Inc. LOONEY TUNES, ANIMANIACS, characters, names and all
related indicia are trademarks of Warner Bros. 1998. All other tradenames
referenced are the trademarks or registered trademarks of their respective
companies.
FOR IMMEDIATE RELEASE
"Soldier"
Game Features
* Real-time, three dimensional, action-arcade game based on the Warner
Bros. feature film Soldier starring Kurt Russell, Jason Scott Lee, Connie
Nielsen, Gary Busey and Michael Chiklis, and directed by Paul Anderson
from a script by David Web Peoples
* Developed by Gigawatt Studios of Hollywood, CA
* PC CD-ROM version available Spring 1999, PlayStation(r) version
available Fall 1999
Six unique levels constructed of a series of 34 three-dimensional
locations, each containing a number of missions and objectives that must
be completed by using lightning-quick reflexes and a variety of weapons.
Levels include The Garbage Planet, The Ice Planet, The Lava Pits, The Moon
Station, The Desert Planet, and The Refugee Camp.
Select from five characters: Todd, the leader of the First Generation
Soldiers and the strongest of the group (played by Kurt Russell in the
film); Jenny, a pyromaniac armed with fire-based weapons including flame
throwers, fireballs and the like; Ralph, the electrician who uses charged
weapons; Tim, a pulse weapons expert; Jedd, prolific with Gatling
weaponry; and Janice, a rocket wielder.
Objectives are achieved through a combination of skilled fighting and
intelligent, strategic game play.
Level objectives include surviving harsh elements while finding the
refugee settlement, saving settlers from an enemy onslaught, escaping
atomic annihilation, destruction of enemy communications and navigation
capabilities, rescue of scientists from capture, and other task-based
missions.
Select from a variety of hand-held weapons including four kinds of
plasma pulse rifles and cannons, three types of flame throwers, three
renditions of tesla guns, three classes of Gatling guns, three types of
rocket launchers, three issues of machine guns and rocket launchers.
Face a gauntlet of enemy firepower including stationery and mobile
turrets, guard towers, bunkers, crawlers, tanks, hummers, robotic
floaters, robotic mechs and space cannons
P>"Soldier" is a real-time, three-dimensional, level-based game. Each of
the six levels is constructed of a series of 3D environments containing a
number of missions and objectives that must be completed by using
lightning-quick reflexes and a variety of weapons. Level objectives are
diverse and include challenging tasks like saving hostages, freeing
settlers, and defeating the formidable foes dispatched by the Makers.
Victory can only be achieved through pure brawn tempered by intelligent,
strategic game play.
"But one of the most powerful themes in the movie is the power of
redemption and the belief that, no matter how much a person may have been
trained to disregard his emotions, we can always find the humanity deep
within him," observed Gigawatt Chief Executive Officer David Koenig. "
'Soldier' will require gamers to be quite skilled in combat, but in order
to succeed, they too will have to connect with their own humanity by
protecting the weak and defenseless from tyranny."
In "Soldier," Russell plays Todd, a veteran of numerous galactic conflicts
and maneuvers who finds himself rendered obsolete by a new generation of
specially bred warriors led by Caine 607 (Lee). Following a government
test conducted by the Makers where Caine powerfully defeats Todd, the
vanquished First Generation soldier is left for dead on a remote garbage
outpost at the edge of the galaxy.
Gradually nursed back to health by the inhabitants of this harsh planet,
Todd begins to learn about the everyday aspects of life beyond the
battlefield until he is called to defend the outpost and its overmatched
settlers against Caine and his scientifically engineered squadron.
The game serves as an extension of the movie, where players assume the
role of Todd or another of his First Generation comrades-at-arms who have
been skilled in the use of all types of weapons and military equipment.
This unit of elite soldiers scours the universe to protect the weak and
root out all the remains of their Makers and their new breed of weapons,
both human and technological.
An extension of the movie where players assume the role of Todd or
another of his First Generation comrades-at-arms who have been skilled in
the use of all types of weapons and military equipment. Players scour the
universe to protect the weak and root out all the remains of their Makers
and their new breed of weapons, both human and technological.
"The movie is going to wow hard-core gamers with its ultra-cool
environments - a bleak, wind-swept wasteland of a planet with mountains of
industrial debris like transformers, spacecraft and outdated machinery,"
said Yoni Koenig, president of Gigawatt. "We're going to take this
brilliant artistic vision and extend it into six gaming environments that
remain true to the film and give gamers ever-increasing levels of visual
excitement."
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