Review 06/06/97
By Al Giovetti, previewed on 03/14/97
Price: $10
Genre:action (Doom clone)
Release:May 1997
Developer: Fenris Wolf
Lead Artist:
Publisher: GT Interactive
Phone: 800-610-GTIS
Website: www.gtinteractive.com
Requirements:Intel Pentium Processor with MMX Technology, Windows 95, 16 MB RAM, 32 - 35 MB available hard disk space, 2X CD-ROM, 16-bit PCI video graphics card, Windows 95 compatible sound card, Direct-X compatible hardware

Rebel Moon Rising


The MMX chip came out at the beginning of 1997. GT Interactive will wait until May 1997 to bring out their first game to exploit the technology. That MMX game will be Rebel Moon Rising.

Rebel Moon Rising is another first person shooter or Doom clone. In order to compete all these new also rans must have something unique to keep our quickly cooling ardour. The hook in this game is the depth of the mission goals and objectives which go beyond just killing everything that moves.

Company Line

Rebel Moon Rising Shareware: A First-Person Sci-Fi Adventure Designed Exclusively For MMX Technology!

2069: After decades of futility, the United Nations has finally done what it was designed to do: establish peace on Planet Earth. At long last the centuries-old dream of a new world order is within reach... but fifty thousand lunar colonists aren't buying into the plan. And they need volunteers. Join the revolution for advanced gaming!

The most immersive gameplay experience available showcases your Intel MMX technology! A first-person 3D sci-fi adventure designed exclusively for Intel MMX technology.

The Lunar Free State has declared independence from the Earth. For a rebel Lunar Militiaman like you, that means strategic combat against the military might of the United Nations on treacherous moonscapes and space stations. Voice Recognition. A.I.-Controlled Reinforcements. Variable-Level Gravity. Radical Multi-player Technology. Extreme Resolution (up to 1280 x 1024). Goal-Based Missions. Soundtrack by Kranium. Rebel Moon Rising is a revolution in every sense of the word.

Game Play

Rebel Moon Rising is a first person shooter with 6 intense levels incorporate a variety of mission goals: infiltration, search-and-destroy, assassination, and defensive assignments. The new goals and objectives for the game player in the first person shooter environment makes it unique amoung all the other contenders. Unique atmospheric effects, like variable-level gravity and oxygen, make for realistic lunar battles!

Puzzles are uninspired versions of find the switch, throw the switch and find out what the switch did. The level design is very usual and offers nothing over similar three dimensional shooters which now flood the market. Some of the more powerful weapons blow up items you are supposed to defend in some of the missions.


The game is based upon the Rebel Moon world which is showcased in a book of the same name co-authored by Vox Day. The Rebel Moon World is a game setting with depth and texture that will form the backdrop for the game.


Dynamic colored lighting model uses 64,000 colors and three dimensional effects that will make "other games pale in comparison!" Fenris Wolf promissed "Incredibly high resolution graphics!" The graphics in 640x480 resolution do look very crisp and beautiful.


Increased frame rates make for smooth, lightning-fast gameplay! The enemy animation is choppy and stiff. The animated characters contrast heavily with the beautiful backgrounds.

Voice Actors

Music Score

Sound Effects


The game will be bundled with the Diamond 3D Blaster

Multi-player Features

The shareware version of the game has no multi-player features. The retail version of the game has full IPX, TCP/IP) and modem support for up to eight players.

Cheats, Hints, Walkthrough

Rebel Moon Rising Cheats


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Glenn Broderick, Computer & Net Player, volume 3, number 10, March, 1997, pg. 96.
Glenn Broderick, Computer & Net Player, volume 3, number 12, May, 1997, pg. 96, 60%.
GT Interactive Rebel Moon Rising Web Site

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