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Electronic Arts Purchases Sports Game Software Developer Tiburon Entertainment

On April 2, 1998, Electronic Arts(TM) (NASDAQ:ERTS), the world's largest independent interactive entertainment software company, today announced it has acquired Tiburon Entertainment, Inc., a leading entertainment software developer based in Maitland, Florida. Tiburon is not far from the studios at WINQ and is a ripe subject for a visit and filming date.

Tiburon was founded in 1994, and has designed sports game software for Electronic Arts for several years. The 52-person company is widely recognized for its ability to develop innovative and visually compelling titles. Games developed by Tiburon include John Madden Football(TM) 1998 for the PlayStation(R) and Nintendo(R) 64, and NCAA(R) College Football for the PlayStation.

"We are pleased to welcome the talented development team from Tiburon into Electronic Arts' growing family," said Larry Probst, Electronic Arts Chairman and CEO. "The creative and technical professionals at Tiburon have developed some of the industry's best-selling titles. Their outstanding game designs and leading-edge use of new technology strengthens our internal software development capabilities."

"We see Electronic Arts as an ideal partner, and we're very excited to become part of the company," said John C. Schappert, president of Tiburon. "Tiburon's unique creative and development strength, coupled with EA's powerful worldwide distribution capability, make a winning combination."

No information about future game plans were shared with us at this time.

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