Ultima 6 Cheats article by Al Giovetti

 

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By Al Giovetti
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Ultima 6 Cheats

Type the following cheats to achieve the desired result.

  1. Trainer
  2. Ultima 6 Hints
  3. Ultima 6 Solution
  4. Ultima 6 Hints
  5. Origin Ulitma 6 Site (They move this often, let me know if the link is broken-- again!)
  6. Hex Workshop Download
  7. To get into a secret menu where you can get any item or change attributes of any character, talk to Iolo and say: SPAM SPAM SPAM HUMBUG (or BAH HUMBUG)
  8. To get a good overhead bird eye's view, (just as if you used a gem) hold ALT and press 2-1-3 This will also give you a number: XX YYYY ZZZZZZZ Where XX is the amount of Karma you have. (Which you lose if you steal) YYYY is the current time of the day in military time. ZZZZZZZ is the current location of your party.
  9. Talk to Iolo & type Spam Spam Spam Humbug to reciev cheat mode
  10. Tired of holding down the spacebar to make time go by? Press ALT + 2-1-5 to wait an hour. It's much faster if you're waiting for morning.
  11. does anyone know if there is a patch for this game? if u get over 40 or so items, the game goes crazy....any ideas?
  12. Talk to Iolo, say "Spam" thrice. Thou art not to speak it once, nor twice, just thrice. And counting it to four is right out. And after you have said it, and it was good, thou art to spake "Humbug," but only once. And in the spaking of it, thou art awarded from God the holy quest objects, a power up, and you get to look at little portraits of tiny, itsy, bitsy sim people in the game. Yea verily, one must be conversant in the holy hex codes and object list dithering. Or thou will be snuffed out. Amen.
  13. This is a cheat for Ultima 6 that will let you get any item you wish. What you do is talk to IOLO and say "spam" "spam" "spam" and "humbug" and it will put up a secret cheaters menu.

    Here is a list of some items:
    008 magic helm
    016 magic shield
    023 magic armor
    028 swamp boots
    046 2-handed sword
    047 halberd
    048 glass sword
    050 triple crossbow
    054 magic bow
    055 arrow
    056 bolt
    057 spellbook
    058 spell if you type after this 255 and then 1 you will get
    all the spells on the scroll
    059 codex
    062 codex cube
    063 lock picks
    065 black pearls
    066 bloodmoss
    067 garlic blubs
    068 ginsing root
    069 mandrake root
    070 nightshade
    075 snake amulet
    076 amulet of submission
    077 gems
    079 lighting wand
    080 fire wand
    087 orb of the moons
    088 257 gold coins
    089 1 gold nugget
    090 torch
    093 sexant
    097 gargoyal vocabulary
    107 shovel

    The following are runes:
    0242 honesty
    0243 compassion
    0244 valor
    0245 justice
    0246 sacrifice
    0247 honor
    0248 spirtituality
    0249 humility
    1417 britianna lens
    1419 garg. lens

  14. For those of you that haven't found the magic method of travel in Ultima 6, holding 'ALT' '2' '1' '4' will bring up a prompt (in Gargoylian) for three coordinates - these three hex numbers will bring you to any location in Britannia, the dungeons or the Gargoyle world. This is apparently the programmers method of travel and is faster than a fan powered Balloon!
  15. The three numbers are basicly the x,y & z coordinates for the map, with 0,0,0 located at the upper left corner on Level 0 (Britannia). For this discussion, I will use the form x,y,l to describe this coordinate system. The first two numbers (x & y) increase by 1 for each move in the horizontal or vertical direction. The x coordinates begin at the left edge and the y coordinates begin at the top. The third coordinate (l) represents the level; Britannia is Level 0, the dungeons are levels 1 thru 4 and the Gargoyle world is Level 5.
  16. 'ALT' '2' '1' '4' is entered on the numeric keypad. Each coordinate is entered separately, ie, press 'RETURN' after each one.
  17. 'ALT' '2' '1' '3' this gives the Gargoyle coordinate for your present position plus a free view of the map - forget all those gems and peer spells!
  18. 'ALT' '2' '1' '3' returns a 13 digit number, the last 7 of which are the coordinates. The first 6 are related to the total number of moves you have made. For the example above, the number would look something like: 79000029D0430 or 790000 moves and coordinate 29D,043,0.
  19. BEWARE: You can land in a real 'snake pit' with some of these locations. Always be prepared for the worst when teleporting to a strange location.
    LB's Castle (for a quick heal)..................133,15f,0
    Gold exchange...................................144,18c,0
    Vault at the Gold Exchange......................144,18a,0
    Log cabin outside Yew.............................b2,94,0
    Saw Mill.........................................2a4,65,0
    Budo (Thieves guild-Serpent's Hold).............233,25e,0
    Wisps (outside Empath Abbey).....................a5,115,0
    Iolo's hut........................................c3,e8,0
    Mariah (Lycaeum)................................37b,1aa,0
    Ephemerides (Lens Maker-Lycaeum)................3b9,196,0
    Bonn's house (Hermit on Bloddy Plains)...........3a3,d3,0
    Bonn's basement (Map).............................e9,32,1
    Lake entrance on Isle of Avatar.................36c,383,0
    Codex...........................................39b,354,0
    Cyclops Castle (S of Minoc).....................25f,11d,0
    Vortex Cube.......................................93,3c,0
    Mushroom Isle (S of Paws).......................19b,29c,0
    Isle to N with ship.............................194,28c,0

    Magicians (for spells and reagents):
    Nicodemus (N of Britain).........................148,ca,0
    Xiao (Verity Isle)..............................35b,165,0
    Horance (N of Jhelom)............................38,1d5,0
    Rudyom (NE Cove)................................243,157,0

    (SHRINES)
    Honesty (island N of Lycaem)....................3a7,109,0
    Compassion (E of Britain).......................1f7,168,0
    Valor (island S of Jhelom).......................9f,3b1,0
    Justice (tip of land NE of Yew)..................127,28,0
    Sacrifice (desert E of Minoc)....................33f,a6,0
    Honor (SW of Trinsic)...........................147,339,0
    Humility (Isle of Avatar).......................397,3a8,0
    Spirituality....................................?????????
    (Note: Maybe a bug; I can't go here under the full moon.)

    (Old Shrines)
    Moonglow........................................383,1f4,0
    Britain.........................................1b3,18c,0
    Jhelom...........................................93,374,0
    Yew...............................................e3,84,0
    Skara Brae.......................................4b,1fc,0
    Trinsic.........................................183,314,0
    Minoc............................................29b,44,0
    New Magencia....................................2e3,2bc,0

    (Cities)
    Britain (Sundial)...............................133,1a3,0
    Buccaneers Den..................................23c,215,0
    Cove............................................223,163,0
    Empath Abbey......................................83,db,0
    Jhelom (Main Dock)...............................a0,36b,0
    Lycaeum.........................................37b,1a4,0
    Library (Ladder Down)...........................37b,1b4,0
    Minoc (Sundial)..................................254,63,0
    Baskets..........................................246,5c,0
    James (Armorer)..................................259,6b,0
    Moonglow........................................383,203,0
    Penumbra........................................39a,1f3,0
    New Magencia....................................2e3,2ab,0
    Paws (dock).....................................198,264,0
    Marissa.........................................186,257,0
    Trinsic (at Rune)................................19b,2e,0
    Brandon (Armory)................................1ad,2e8,0
    Serpents Hold...................................22e,3bc,0
    Skara Brae (Well)................................54,203,0
    Sutek's Island..................................316,3d4,0
    Ladder down.....................................313,3ad,0
    Man (Balloon Plans)...............................b4,dc,4
    Yew (Sundial).....................................ec,a7,0

    (DUNGEONS)
    (Hefitimus Cave)
    Entrance ........................................84,35b,0

    (Wrong)
    Entrance.........................................1f4,53,0
    Map Room...........................................93,3,3

    (Covetous)
    Entrance.........................................273,73,0
    Map Room...........................................93,3,3

    (Ant's Cave)
    Entrance.........................................365,bb,0
    Mushroom Lake.....................................e4,2b,2
    Object stores.....................................ad,15,3
    Hole down to map..................................a4,2b,3
    Map...............................................f7,27,4

    (Destard)
    Entrance........................................120,29d,0
    Dragon Eggs (To North)............................2c,2b,4

    (Hythloth)
    Britannia Entrance (Isle of Avatar).............384,3a4,0
    Captain John......................................ea,ef,4
    Gargoyle entrance.................................dc,db,5

    (Shame)
    Entrance (at Lost Lake)..........................eb,19b,0
    Skeleton's house..................................2c,5b,1
    River (gold nuggets)..............................37,93,1
    Magic Bow..........................................63,6,3
    Ybarra (Map)......................................53,1f,4

    Buccaneer's Cave (Sewers under LB's Castle):
    Entrance on Buccaneers Isle.....................234,253,0
    Entrance in LB's Castle Sewer (1 of 4)............44,4b,1
    Daros.............................................43,7a,1
    Glass Sword, Magic Bow............................9c,7e,2
    Spider's Cache....................................81,dd,3
    Isle in Lake S of Pheonix.........................83,8c,3
    Pheonix (Thief)...................................76,46,3

    (Pirate Cave)
    N End of Island (safe area).....................2bc,333,0
    Entrance @ Isle S of New Magencia...............2c3,342,0
    Pirate's Treasure Room............................9b,e4,4

    (GARGOYLE WORLD)
    Valkadesh.........................................cf,ac,5
    Hall of Knowledge.................................7f,af,5
    Temple of Singularity.............................7f,37,5
    Temple of Kings...................................7f,50,5
    Shrine of Passion................................bc,2c,5
    Shrine of Diligence...............................6c,dc,5
    Shrine of Control.................................43,2c,5
    Tomb of the Kings..................................7f,9,4 -----------------------------------------------------------------------

References

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